"Gail Shaw" <initialsurname@sentech sa dot com> wrote in message
news:45515d23@news.povray.org...
> That's fantastic.
Thank you :)
> You might be able to fix the 'all at the same height' problem if you add a
> large scale f_rand3d to the function.
I've now added f_spotted and the problem is completely fixed (plus it now
looks like an even more dramatic ocean!).
> How did you do the foam?
The foam is controlled using a nearly identical version of the f_ridged_mf
that defines the surface, but with the gain parameter cranked up a bit so it
picks up the higher frequencies more to make a more interesting shape.
That's averaged with a crackle form <1,0,0> pattern to look a bit like some
bubbles.
--
Tek
http://evilsuperbrain.com
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